I was looking true the forum and saw,
Forum is getting a mess cause off the races,
So people keep it within 1 TOPIC!
So the Modestrators won't have too much work!
[FROG – © Froggyface]
#Requirement section
required = 1800
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = "tome of health"
teamlimit = 0
#Other info
author = "Deaglegameon"
desc = "Kwaaaaaaaaaak :D"
spawncmd = ""
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 6
skillnames = "Light weight|Froggy legs|you’re small and unnoying|Long tonge"
skilldescr = " You are light and fast|your legs are well trained and you jump for long distances|you are hard to hit because you are small and tricky|You beat bugs easily and become healthy.""
skillcfg = "player_spawn|player_spawn|player_victim|player_ultimate"
skillneeded = "0|0|4|6"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_speed 1.1 ; es_xset wcs_gravity 0.96|es_xset wcs_speed 1.25;es_xset wcs_gravity 0.90|es_xset wcs_speed 1.40;es_xset wcs_gravity 0.84|es_xset wcs_speed 1.55;es_xset wcs_gravity 0.78|es_xset wcs_speed 1.70;es_xset wcs_gravity 0.72|es_xset wcs_speed 1.85;es_xset wcs_gravity 0.50"
racealias_us1 = ""
cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0 ;es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0"
sfx = ""
[[skill2]]
setting = "es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.3|es_xset wcs_multiplier 2.5"
cmd = "es wcsgroup set longjump event_var(userid) server_var(wcs_multiplier); es_tell event_var(userid) #multi #defaultLongjump #lightgreenactivated"
sfx = ""
[[skill3]]
setting = "es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100|es_xsetinfo wcs_chance 110"
racealias_ne1 = "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
cmd = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
sfx = "es_xdoblock wcs/addons/effect/hualianz; es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
[[skill4]]
setting = "es_xset wcs_hpmana 30|es_xset wcs_hpmana 35|es_xset wcs_hpmana 40|es_xset wcs_hpmana 60"
cmd = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_eso100"
sfx = " es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150;es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 95 6 110 255 5 55 115 120 225 30"
cooldown = "30"
[Mr.chance]
#Requirement section
required = 100
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = "tome of health|scroll of respawning"
teamlimit = 1
#Other info
author = "Deaglegameon"
desc = "Have luck or Die."
spawncmd = ""
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 4
skillnames = "threw the dices and get speed and health|Play Roulette and gain money!|You have much money and buy some Paddo|you have the money to buy health"
skilldescr = "Get additional health and speed on spawn|get extra money on spawn|levitation (low gravity)|every25secs you can get additional health"
skillcfg = "player_spawn|player_spawn|player_spawn|player_ultimate"
skillneeded = "0|0|0|4"
#Skill specific information
[[skill1]]
setting = "es_xset wcs_speed 1.1 ; es_xset wcs_health 25 | es_xset wcs_speed 1.2 ; es_xset wcs_health 30 | ex_xset wcs_speed 1.3 ; es_xset wcs_health 35 | es_xset wcs_speed 1.4 ; es_xset wcs_health 40 | es_xset wcs_speed 1.5 ; es_xset wcs_health 50 | es_xset wcs_speed 1.55 ; es_xset wcs_health 60 | es_xset wcs_speed 1.8 ; es_xset wcs_health 80"
cmd = " es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0 ; es wcs_setfx health event_var(userid) = server_var(wcs_health) 0"
sfx = ""
[[skill2]]
setting = " es_xset wcs_money 200|es_xset wcs_money 500|es_xset wcs_money 800|es_xset wcs_money 1100"
cmd = " if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_bmf3"
sfx = "es_xdoblock wcs/addons/effect/bloodmana"
[[skill3]]
setting = " es_xset wcs_gravity 0.92|es_xset wcs_gravity 0.84|es_xset wcs_gravity 0.76|es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.30|es_xset wcs_gravity 0.25"
cmd = " es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es wcs_xtell event_var(userid) r_levitation"
sfx = ""
[[skill4]]
setting = "es_xset wcs_hpmana 30|es_xset wcs_hpmana 35|es_xset wcs_hpmana 40|es_xset wcs_hpmana 45"
cmd = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_eso100"
sfx = " es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150;es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 95 6 110 255 5 55 115 120 225 30"
cooldown = "25"
[X-Spider]
#Requirement section
required = 1725
maximum = 9999999
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 1
#Other info
author = "Deaglegameon"
desc = "Move like a spider"
spawncmd = ""
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 5
numberoflevels = 4
skillnames = "Deadly Spider bite|Gravity|Slowly Poison|Ground is with us and gives us hp!|Weblines"
skilldescr = "You do extra damage|you wont have much gravity|make your enemy slow|the ground wont hurt you|teleport where you aim at"
skillcfg = "Player_attacker|player_spawn|player_attacker|player_spawn|player_ultimate"
skillneeded = "0|0|4|4|8"
#Skill specific information
[[skill1]]
setting = " es_xset wcs_chance 35;es_xset wcs_dmg 10|es_xset wcs_chance 50;es_xset wcs_dmg 15|es_xset wcs_chance 75;es_xset wcs_dmg 20|es_xset wcs_chance 75;es_xset wcs_dmg 25"
racealias_nl3 = "es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es wcs_xtell event_var(attacker) r_beetles attacker event_var(es_attackername) victim event_var(es_username) damage server_var(wcs_dmg);es wcs_xtell event_var(userid) r_beetles attacker event_var(es_attackername) victim event_var(es_username) damage server_var(wcs_dmg)"
#cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_cl3"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_cl3"
sfx = ""
[[skill2]]
setting = "es_xset wcs_gravity 0.80|es_xset wcs_gravity 0.70|es_xset wcs_gravity 0.60|es_xset wcs_gravity 0.50|es_xset wcs_gravity 0.40|es_xset wcs_gravity 0.35|es_xset wcs_gravity 0.30|es_xset wcs_gravity 0.25"
cmd = "es_delayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es_tell event_var(userid) : Levitation has been set."
sfx = " es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 sprites/lgtning.vmt 4 2 2 0 20 100 255 5"
[[skill3]]
setting = "es_xset wcs_chance 10;es_xset wcs_speed 0.9|es_xset wcs_chance 15;es_xset wcs_speed 0.8|es_xset wcs_chance 18;es_xset wcs_speed 0.7|es_xset wcs_chance 20;es_xset wcs_speed 0.6"
cmd = " if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_tell1"
sfx = ""
[[skill4]]
setting = "es_xset wcs_health 15|es_xset wcs_health 20|es_xset wcs_health 25|es_xset wcs_health 40|es_xset wcs_health 50"
cmd = "es wcsgroup set nofalldmg event_var(userid) 1; es wcs_setfx health event_var(userid) + server_var(wcs_health) 0; es_tell event_var(userid) #multi #default> Seismic Armor: #lightgreenNo fall damage and +#green server_var(wcs_health) #lightgreen health."
sfx = ""
[[skill5]]
setting = "es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.2|es_xsetinfo wcs_web 2.0|es_xsetinfo wcs_web 2.5|es_xsetinfo wcs_web 4.0"
cmd = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav "
sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0""
Well here are my 3 races, I'm still waiting for them so be tested, when Dreamstate or Tunes get the testserver online
thnx vm,
@ all other race scrypters,
please post you races here, so our Forum doesn't become a MESS
mvG
Deaglegameon