Oxy wrote:
I don't think installing a ping limit is a bad idea at all to be honest. I also don't think it would cause the server to crash more either otherwise it would be hard to justify the use for a much larger server say 50+ players.
A warcraft server with 50+ player using our mods would need to be quadruple our spec's and quadruple what we're paying to keep our servers alive.
You can't compare our WCS with a multi-award winning server.
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You can either have, 3 badly scripted, unfair, crashing servers that run mods perfectly fine
or you can have a popular amazingly scripted, fair, justified server that in-time gets repaired and refined constantly until it becomes 100% perfect.
Sometimes it's about the quality of the game, not the quantity.