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BOT problem solution suggestion
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TOPIC: BOT problem solution suggestion

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BOT problem solution suggestion 13 years, 7 months ago #21724

  • Kaotik
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Currently in the map dm_jolly on the wcs server are 3 bots busy for 30-40 mins trying to knife eachother, the t's are stuck in their base and the only ct remaining seems to be toooo noobish to see there is a plank into the base, so I would suggest is that you could slay a bot if the map is a DM map wich has no auto-victory for 1 team or add a few command strings to the maps like DM, since a friend and me wanted to play on the server and we couldn't due the retard bots.
Well, for the slay a bot would be when timer reaches 0:00 they just auto-die every round ofc or basicly that only once every map a player can slay a bot, but only 1 player.
I used to be good with codes for mods and such, but now due exgf, work and everything else that beats u down, I didn't had time for it anymore.

Grtz,
Kaotik
Kaotik, the harbinger of CHAOS!

Re: BOT problem solution suggestion 13 years, 7 months ago #21748

  • Pooky
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Haha that's quite funny, but i fully understand the issue. Bots can be pretty retarted.
What commands you got in mind to fix this issue?

One thing we could try is put "bot_walk" to "1", so that bots will always keep running

Appreciate the input

Last Edit: 13 years, 7 months ago by Pooky.

Re: BOT problem solution suggestion 13 years, 7 months ago #21756

Pooky wrote:
Haha that's quite funny, but i fully understand the issue. Bots can be pretty retarted.
What commands you got in mind to fix this issue?

One thing we could try is put "bot_walk" to "1", so that bots will always keep running

Appreciate the input


Or use that plugin I sent you

Re: BOT problem solution suggestion 13 years, 7 months ago #21769

  • Pooky
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I remember it, but i don't recon you gave it in it's form.

Was it fisnished btw ? i thought you said Vogon & you were once working with it, but never finished?

Re: BOT problem solution suggestion 13 years, 7 months ago #21782

Pooky wrote:
I remember it, but i don't recon you gave it in it's form.

Was it fisnished btw ? i thought you said Vogon & you were once working with it, but never finished?

It was finished for the time it was made but now there are x amount more maps so it would need relooking at

forums.alliedmods.net/showthread.php?p=599464

Re: BOT problem solution suggestion 13 years, 7 months ago #21783

  • Liquid Snake
now we are talking about bots, i was wondering if u could take the tag of coz u get different bots with level 0 races and its just so nice to peep in on the morning to power level on the bots, i think its caused coz of the tag wich lets other bots join

Re: BOT problem solution suggestion 13 years, 7 months ago #21785

  • M3ntoz
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Liquid Snake wrote:
now we are talking about bots, i was wondering if u could take the tag of coz u get different bots with level 0 races and its just so nice to peep in on the morning to power level on the bots, i think its caused coz of the tag wich lets other bots join


When i started playing those bots were lvl 20, now they are 65+. Will be better soon as they lvl themself.
Mr.Moo: Damn, Mentoz beat me to it -.-

Re: BOT problem solution suggestion 13 years, 7 months ago #21786

  • Pooky
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It's not caused of the tag. I myself changed it the wcs config.

People told me about the powerlvl'ing, so i changed the fact that bots have there own lvl's

Re: BOT problem solution suggestion 13 years, 7 months ago #21794

  • Liquid Snake
so they have no lvl's at all now? ah whell if thats the case to bad shitzle happens , was good as long as it lasted

Re: BOT problem solution suggestion 13 years, 7 months ago #21810

  • masteraviv13
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True,
i leveld once 150 levels in 1 night,
no one was online, only me and the bots, so it's quite easy
but indeed, i think it's better to put the levels from the bots a little lower =)
- Rise and rise again, untill the lambs become lions -

>>.Noobgameon aka 1shot2kills stylez.<<

The cake is a lie!
http://i.imgur.com/2k0LaKj.jpg?1
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